Regnskovens Udnyttelse

About

Regnskovens Udnyttelse is a learning game made in collaboration with Randers Regnskov, teaching high-school students about the reasons and causes for the exploitation of the rainforest.

The game was made as part of my bachelors projects on 6th semester of Medialogy in a group of 6 people.

For this project I worked mainly as a programmer and designer. I took part in designing the concept of the game, I made mockups and some of the 2D assets for the UI, and I programmed some of the game systems.

After showcasing the final version of the game to Randers Regnskov they showed an interest in adding the game to their existing course material in their school service.

Regnskovens udnyttelse was made in Unity.

Physical prototype
Game mockup
First digital version of the game